Why the dictionary matters in Wordfeud
Nine word lists, which matters more here than in any other game — Wordfeud is played in its own language across Scandinavia and the Netherlands, and a Danish board solved against an English dictionary returns nonsense.
What you get back
Not a single suggestion — the whole list of playable words, sorted by score, each one drawn onto the board where it would go. That matters more than it sounds: the highest-scoring play is often the one that opens a triple word for your opponent, and you can only judge that by seeing where the word lands.
Blank tiles, double and triple letters, double and triple words are all scored the way Wordfeud scores them, so the number next to a word is the number you will actually get.
If a tile is read wrong
Tap the square and set it right — the rack too — then solve again. Recognition is good on a clean, unobstructed screenshot, but a banner sitting over the board or a partially cropped grid will cost it a tile, and correcting one is faster than retaking the shot.